To give you some inspiration, here’s an explanation of how our server template is set up. Rainbow 6’s verified server is an excellent example of great formatting. Tip: Use the View Server As feature to see what your roles see and have access to Even if someone uninvited gains access to your community, they would see an empty server until an assigned access via the two roles. Your GameDev Team should have access to every channel so they can see all activity, while your testers will have access to all channels except for the Admin-only category.Ī user without a role, aka else, has no permissions won’t be able to see the contents of your community. The purpose of the two roles is relatively straightforward. Our server template has two primary roles: and It’s set up in an invite-only style, where those without a role won’t be able to do anything until they’re at least given the role. We recommend you keep this basic order throughout all stages of your server’s life so members can clearly understand what’s most important info, such as rules, announcements, and updates, and then discuss them in chat. Our starter server template is set up between read-only info, two-way discussion, staff-only communication, and individual voice channels for voice, video, and screensharing for playtests. You’re always welcome to expand upon our template as your needs evolve over time. We’ll be guiding you through how we set up this starting server. The “Playtest Server” template provided above establishes the framework for your future community based on these objectives, enabling you to share info, communicate with your audience, and observe test build playthroughs using screenshare. This includes role structures, categories, channels, and how members should engage with the server. You may have a few other objectives in addition to observing user tests, but keep the server’s scope as focused as possible. The guiding principles of a playtest community should always be simple and straightforward. Use the following link to quickly get your server set up: Discord Playtest Server. We’ve also created a “Playtest Server” Template you can use to get a head-start on your future playtest server’s structure. Getting Startedīefore getting into the how-to’s, we recommend having a basic understanding of the following aspects of using Discord: You’ll be able to create space where you can schedule and monitor playtests, gather feedback, gain insights and have conversations with players within your community who want to be part of your game’s success. The beginning stages of development offer the opportunity to nurture a small group of individuals within your Discord community who could end up becoming your biggest supporters, advocates, and trusted insiders.ĭiscord was originally built for private conversations between small groups of people, making it a fantastic tool for developing community relationships. While it’s possible to establish a community at any stage of game development, it’s best to start the journey as early as possible.
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